Lifegenesis
Conway's game of cellular automata, animated by using JavaScript to swap CSS classes. Random splatters assist in keeping things interesting.
This is a display based on Conway's game of life / cellular automata. It has very simple rules. Start with a board. Then check each area. If the area has no current cell and there are three or more adjacent cells, a new cell is created. If the area has a cell and less than two or more than three adjacent living cells, it dies (starvation / overpopulation).
This page starts with a smile in the center and random blobs everywhere else. You can see where new cells are created, when they die, etc. Every few seconds a blob of some sort is splattered onto the game board. This should shake things up by knocking around living stable structures and creating more nodes for living clusters.
Empty | New Cell | Living Cell | Dying Cell |